Armorph
Hold an arena against waves of wind-up machines while the floor fills with the coolant all of you are running on. Every round ends with one upgrade and one decision.
Early prototype footage, 2024. On-screen controls are from the mobile build — the PC version is what the page above describes.
A run is a stack of waves. One small robot, an arena, and machines that arrive faster than you can clear them — you survive the round, take a single upgrade, and go back in against a bigger wave with a slightly different build.
What makes it Armorph is the coolant. It pools on the floor, leaks out of everything you break, and every machine in the arena runs on it, yours included. So the fluid decides where the fight happens: a room that has been fought in is a different room, and the puddle you are standing in is both your resource and the reason something found you.
Single-player, session-based, short runs, aimed at PC and Steam.
In development, no announced date. The studio finishes one title before starting the next, and Worst Lifeguards is the one in production now — Armorph follows it.
- Genre
- Wave-survival action
- Mode
- Single-player runs
- Platform
- PC · Steam
- Release
- Not announced
- Studio
- L.A. Games OÜ
In-engine screenshots